

This became an issue in an ensuing lawsuit, Stardock Systems, Inc. Reiche and Ford said that their games had "absolutely no connection, hyper-dimensional or otherwise", and that Stardock had not negotiated their legal permissions. By October 2017, Stardock represented that they were speaking frequently with the original Star Control creators, reiterating that Origins would take place in an alternate universe, branching from the original series' universe. In 2015, Stardock announced that their new game would take place "before the events of the original series". When both Fred Ford and Paul Reiche III declined, Stardock reported that the original developers "cannot be officially involved" due to their contracts with Activision, and that the company would "be talking to Paul and Fred as we go forward". Stardock CEO Brad Wardell sought to involve creators of the original Star Control series. In 2014, Stardock initially told Ars Technica that they would create Star Control: Origins as a prequel, taking place 43 years before the events of Star Control. The reported budget for Star Control: Origins was $10 million, with additional costs for marketing and promotion. By 2017, they announced delays and changes in plans, forcing them to cancel their planned Defense of the Ancients-style combat system, while still allowing players to play a public beta of their one-on-one Super Melee system in November. Stardock built their game using the Nitrous Engine, with the style of writing and visual art inspired by Star Control II.

That summer, Stardock became the highest bidder on the "Star Control" trademark and the copyright in the original material of Star Control 3, though Atari's assets did not include the copyright to other games in the franchise. In 2013, Atari filed for bankruptcy, and auctioned its assets in the dormant Star Control franchise. There is also a Fleet Battles multiplayer mode, which can be played against other people online, or against an AI opponent.
#STAR CONTROL 2 WIKI UPGRADE#
The game allows players to upgrade their ships, including abilities that automate combat, planetary resource-gathering, and piloting between destinations. Players can send a planetary lander to explore planets and gather resources, and the game adds a new planetary-landing minigame. Through the game's story, characters provide quests that direct the player to explore different places in the galaxy. The one-on-one "Fleet Battles" take place in a 2D top-down arena, with each type of ship having two different abilities.
#STAR CONTROL 2 WIKI SERIES#
The game follows the template of original Star Control series as an action-adventure game, combining planetary exploration, diplomacy with alien races, and ship-to-ship space battles. The player assumes the role of the captain of that ship. Star Control: Origins begins in the year 2086, where the human space agency Star Control launches Earth's first interstellar-capable ship to investigate an alien distress signal. Star Control: Origins is an action-adventure game developed and published by Stardock Entertainment for Microsoft Windows, released September 20, 2018. Riku Nuottajärvi, Dan Nicholson, Mason Fisher, Michael Curran
