
The secret characters can be unlocked via a secret options screen, eliminating the need to enter three separate Kombat Kodes to unlock them, which is useful as there is no save system. Shang Tsung was given a morph for the Robot Smoke, which was not possible in the arcades. The Bank level that was present in MK3 but was missing from the arcade UMK3 returns. The Super NES has the advantage of higher quality audio and more colourful (if lower resolution) graphics, though some stages lack parallax scrolling, or are omitted from the game due to cartridge space or time restraints.Ĭuriously, the Saturn version is less accurate, being closer to Mortal Kombat 3 in design, dropping many Ultimate features. On the Mega Drive, Ultimate Mortal Kombat 3 is generally seen as closer to the original arcade game than its Super NES counterpart when it comes to gameplay and content. Human Smoke shares Scorpion's combos, rather than having unique ones and in Stryker's friendship, the running characters are replaced by dogs.

Rain and Noob were given a Brutality, but no other finishing moves. Kitana's Kiss of Death only inflates heads with the same effect as Kabal's "Air Pump" Fatality. Scorpion's "Flaming Hand" Fatality is different too: he takes the opponent back to the Scorpion's Lair stage, where they just catch on fire and explode.

Sonya's Friendship from Mortal Kombat 3 is used, as opposed to her Friendship from the arcade version of UMK3. Sheeva has been removed, although her sound clips are still available in the sound test.
ULTIMATE MORTAL KOMBAT 3 MOVES CODE
Although the Bell Tower has been removed, the Stage Fatality is still in the code and executable.Īnother leftover from MK3 that wasn't totally deleted was code data for the 'Endurance Mode', which is still accessible through a Game Genie code. Most of the levels seen in Mortal Kombat 3 are missing, including The Balcony and The Street, so uppercutting in the Subway and Soul Chamber does not take the player to the level above. (however, Kabal still has his animality combination coded and if executed, it causes lots of random glitches.) Shao Kahn's treasure chest has only 10 boxes instead of 12, and the announcer no longer says the characters' names. Nightwolf has his Red shadow shoulder move from Mortal Kombat Trilogy and this version contained a rendition of Pong entitled "MK4".Īnimalities and Mercies were removed, reducing the number of finishing moves. Shang Tsung can morph into Robot Smoke, Noob Saibot, and Rain, which is not possible in the arcades.īrutalities are also included in this version. Mileena, Ermac and Classic Sub-Zero are playable without any need of codes. Like the SNES port, Rain and Noob Saibot are made playable characters along with bosses Motaro and Shao Kahn.

Using the prior MK3 port as a base, the Mega Drive version takes a hit in terms of graphical quality, but still provides extras not seen in the arcade original.

While in Trilogy he constantly changes colour and mimics the moves of the other male ninjas, here he uses Scorpion's yellow colours (sometimes switching to Rain's) and is clearly unfinished.
ULTIMATE MORTAL KOMBAT 3 MOVES FULL
Speculation about what this number meant led to the name being teased in Mortal Kombat II, and being made into a fully fledged fighter in Ultimate Mortal Kombat 3.Ĭhameleon, who would make his full debut in Mortal Kombat Trilogy exists in the Mega Drive version of the game, but can only be accessed through cheat devices. Short for "Error Macro", Ermac is named after an acronym found in earlier versions of the audit menu in the original Mortal Kombat. He is named after the Prince song, "Purple Rain". Rain was originally a joke character teased in the arcade Ultimate Mortal Kombat 3 (performing a combo on Shao Kahn during the attract sequence) but was purposely not made playable until these home ports. Building on Mortal Kombat 3, Ultimate Mortal Kombat 3 features the whole cast of its non- Ultimate counterpart (although on the Mega Drive, Sheeva is cut), and re-introduces some characters from Mortal Kombat II.
